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(((the Ghost and the Tower)))

Script By: jory11
Fantasy


An antique shop owner and his kids are haunted by a ghost that inhabits an old grain mill.


Submitted:Mar 30, 2009    Reads: 72    Comments: 0    Likes: 2   


"the Ghost and the Tower"

Written and revised by: Jory Stultz

EXT. LONESOME STREET- LATE DAY

A young girl (Mary- 5yo) pedals her tricycle down a crooked old sidewalk. An ENORMOUS grain tower looms overhead. It's black, ominous presence casts a shadow over the girl.
The slightest whisper draws the girls attention toward the darkness. Something UNKNOWN waits in the shadows.
The loud and sturdy voice of Mary's father (Gerald-late 40's) calls from across the way.

GERALD
MARY. It's time to come inside. Dinner's almost ready.

MARY
OKAY.

She picks up her tricycle and moves it onto the road and walks it to the other side to her father. Their home is a quaint antique shop on the corner of a lost Main Street USA.
He helps her inside and shuts the door.

Off into the horizon, a storm is approaching.

INT. ANTIQUE SHOP- LATE DAY

An oil lamp lights up the woodwork. Antiques of all kinds clutter the floors and walls. Mary runs across the room to a staircase in the back.
She looks up at her father.

MARY
We should never use the other stairs. Huh, daddy?

Pause.

GERALD
That's right, we NEVER use the other stairs. It's very bad.

He starts up the stairs and she hesitates to follow.

MARY
That's where mommy died.

Gerald stops in his tracks.
He turns and looks his daughter in the eye.

GERALD
Never bring that up again. Do you understand me?

MARY
Yes daddy.

He takes a moment to relax.

GERALD
Come on, let's go eat some dinner.

Beat.

He turns around and walks up the stairs. Mary clumsily follows.

INT. UPSTAIRS- ANTIQUE SHOP- LATE DAY

Gerald walks Mary down the hall and into the bathroom. He puts her hands under the faucet and turns the water on.
Young Adam- 13yo pokes his head in the room.

ADAM
You left the burner on. I turned it off.

GERALD
Thanks Adam. Would you mind setting the table while I get your sister ready?

ADAM
Not at all.

He leaves.

Gerald rushes to get his daughter ready for dinner.

CUT TO:

INT. DINING ROOM- NIGHT

The dining table is rich and antique. It is set for four, but only three chairs are taken.
Mary stirs her fork about in her meat loaf.

GERALD
Mary, sit up right and eat your meat loaf. (Takes a bite of his.) Mmmm. It's good, see?

MARY
It looks funny.

She pokes at it with her fork.
Adam giggles.

ADAM
You can't argue with her there.

GERALD
Just try it.

She hesitantly takes a tiny bite.
Her face changes to a big SMILE.

MARY
More KETCHUP.

GERALD
That's not how you ask for something.

Mary tries to sit still.

MARY
Could you pass the ketchup, please?

GERALD
Much better.

Adam hands her the bottle of ketchup. She pours an immense amount onto her plate.

MARY
OOPS.

She attempt to put the top back on the bottle and hands it back to Adam.
Gerald and Adam watch her as she puts her fork in to take a bite. A BANG comes from the outside stairway door- just next to the table.
The bolts and chains on the door rattle.
Everything goes silent.

MARY
Was that a ghost daddy?

GERALD
Ghosts can't get in here sweetheart.

Another BANG comes to the door. Mary screams.

ADAM
Well there's a ghost trying to get in here NOW.

GERALD
STOP IT you're scaring your sister.

ADAM
What do you want me to say?

GERALD
Just don't say 'that' word.

One last BANG and the ghost moves down the stairway.
Adam looks his father in the eye. There is a visible tension between them.

ADAM
It's the same one that killed mom, isn't it?

GERALD
We don't need to discuss this at the dinner table.

ADAM
What does it want from us?

Mary's eyes tear up.

GERALD
Adam, not another word. You're scaring your sister.

ADAM
Sorry.(pause.) Should we finish dinner here?

They all look at the stairway door and the window leading to blackness framed in the middle.

MARY
Can we eat in the living room daddy?

GERALD
Yea. Okay. Let's eat in the living room.

They lift their plates and move it to the living room.

INT. LIVING ROOM- HOURS LATER

The television plays an old black and white program. Empty plates and drinking glasses clutter the side tables. Everyone is asleep.
The wind ROARS outside waking Gerald up.
He gets off the couch and picks up his daughter and takes her to her room. He lays her down on her bed and covers her with a comforter.
Rain slams against the window glass.
Gerald exits.

EXT. ANTIQUE SHOP- NIGHT

The storm intensifies. Streams of water run down the street. Everything is dismal and black.

INT. BEDROOM- NIGHT

Mary suddenly SITS UP out of her sleep.

MARY
My TRICYCLE.

She jumps out of bed and runs over to the window. She looks down at her tricycle out in the rain.
She makes sure no one is coming and opens her window. It leads to the top of the shed.
She crawls out the window, onto the shed, and slips down to the sidewalk.
A strange sound, like metal being bent, echoes from the grain tower.

Mary grabs her tricycle and hurries to put it into the shed.
Another sound, this time louder, CLOSER.
Mary looks toward the dwarfing tower.

A shadow slowly crawls across the street toward her.
She PANICS and jumps to get on the shed. Her fingers slip from the rain.
It inches forward.
Finally she makes it on top of the shed. She looks to the shadow.
It's getting closer.
She tries to open her window but it won't budge.
Crying and screaming she bangs on the window.
The shadow crawls up the side of the shed.
At the last moment, the window opens and Mary is pulled inside.

Adam shuts the window and sets Mary down on the floor. A puddle of water begins to form around her.

ADAM
What were you doing out there Mary?

MARY
My tricycle was gonna rust all up.

Adam puts his hands on her shoulders.

ADAM
Did you hear something Mary?

Her face goes funny.

ADAM
Did you see something?

MARY
There was a giant shadow by that BIG tower out there.

ADAM
Do you think it was a ghost?

BANG. The window cracks, but doesn't shatter.

MARY
Do you think it can get in here?

ADAM
I don't know.

The window frosts up. For a split second they see the vague outline of a person in the window.

ADAM
Did you see that?

MARY
What was that?

CUT TO:

INT. ANTIQUE SHOP- UPSTAIRS- MORNING

Gerald walks in his slippers across the living room and into the kitchen for a morning coffee. He pours himself a cup and sits at the table. Something catches his eye.
Adam and Mary lay on the living room couches; all cuddled up in blankets.

Gerald watches them sleep.

CUT TO:

INT. ANTIQUE SHOP- DAY

Gerald helps Adam wash dishes. Mary bounces a ball around the living room.

ADAM
Dad.

GERALD
Mmm hmmmm.

ADAM
Can I go into town today? I've been wanting to go to the library.

GERALD
As long as you're back before sundown, I don't see why not. Take your sister with you.

Adam shrugs.

ADAM
Okay.

INT. BATHROOM- DAY

Adam helps his sister tkae a bath, but she splashes around.

ADAM
Come on. Sit still would ya?

She picks up a sponge and waves it through the air.

MARY
Look it's an airplane.

She makes airplane noises.

ADAM
SIT DOWN.

INT. BEDROOM- DAY

Adam finishes getting Mary dressed up to go into town.
She looks at herself in the mirror.

ADAM
All ready to go?

MARY
Yup. Wait one second.

She hurries and grabs an empty purse. She hangs it on her shoulder and looks back in the mirror again.

MARY
Okay, I'm ready.

ADAM
Let's go.

Mary grabs Adams hand.
They leave the scene.

Mary runs back in the room and grabs her hat, then exits.

CUT TO:

EXT. LONESOME TOWN- DAY

Adam walks his sister through the small desolate town. They stop at the library and walk in.

INT. LIBRARY- DAY

The obscure library is unorganized and arid. Adam and Mary walk further inside. A radio plays eerie opera music in the back room. No one is attending the front desk.

ADAM
Hello? Is anyone there?

No one answers.

ADAM
Doesn't look like it.

They walk to the card index and Adam flips through the letters and stops at G- Opens the drawer. He flips through the cards and stops at GHOSTS.

INT. LIBRARY- NON FICTION SECTION- DAY

Adam sits at a table with a pile of books, all about ghosts. He studies intensely.
Mary wanders about the library. She stops and stares at a poster hanging from the front desk. A little old woman (Mrs. Twellman- late 60's) pokes her head up over the counter.

MRS. TWELLMAN
That's quite a lovely hat you're wearing, young lady.

Mary looks up at the old woman in fright.
She yells and runs over to her brother. The short little woman makes her way up to the table where Adam sits.

MRS. TWELLMAN
I hope you're finding your way well enough.

ADAM
Yes mam', thank you.

MRS. TWELLMAN
You'll have to forgive me and my husband. We can't attend this library as often as we'd like. People usually come and go as they please.

ADAM
I see mam'.

She looks up at the pile of ghost books.

MRS. TWELLMAN
You have an interest in the supernatural, eh?

ADAM
Recently, I guess.

MRS. TWELLMAN
And what sparked your interest?

ADAM
Not to be rude mam', but it's kind of personal.

MRS. TWELLMAN
Oh. You have skeletons in your closet young man?

ADAM
I guess you could say that. (beat.) Do you know anything about ghosts?

MRS. TWELLMAN
Only all there is to know.

ADAM
What can you tell me about them?.

There is a pause.

MRS. TWELLMAN (O.C.)
Most ghosts are said to be doppelgangers.

ADAM (O.C.)
What's that?

INT. LIBRARY- BACK AREA- DAY

Adam and the old librarian sit at a table and look through a very old book. It's dusty pages spread out almost the length of the table.

MRS. TWELLMAN
A shape shifter.

ADAM
So they can change into anything?

MRS. TWELLMAN
Usually something that can be used as bait against it's victims. (beat.)
But not all spirits are bad. Some change shape without even knowing it.

Mary wanders the library. A glowing white butterfly appears in the air and flies across the isle. Mary chases after it.

MRS. TWELLMAN (CONT'D)
Usually they become something peaceful,

Mary catches up to the butterfly and snatches it out of the air.

MRS. TWELLMAN (CONT'D)
And then,

Mary opens her hands and the butterfly is gone. She looks around for it.

MRS. TWELLMAN (CONT'D)
POOF. They disappear.

ADAM
Where do they go?

The old woman giggles.

MRS. TWELLMAN
Wouldn't we all like to know?

Beat.

ADAM
So, is there anything I can do to get rid of the ghost?

MRS. TWELLMAN
There is one actually.

ADAM
Really? What is it?

MRS. TWELLMAN
Patience child.

She flips through the pages and stops. She puts her finger on the text and reads it allowed.

MRS. TWELLMAN
If you burn the candle of the seraphim, the scent will repel the spirit away, but cannot destroy it.

ADAM
What's the candle of seraphim?

MRS. TWELLMAN
It is a candle blessed by a holy body.

ADAM
Say you don't believe in that sort of thing.

MRS. TWELLMAN
If you do not have faith the candle is useless.

ADAM
Hmmm.

Mrs. Twellman gives a look of excitement.

MRS. TWELLMAN
I think we actually have some extra candles in the back. Let me go ask my husband.

She stands up.

ADAM
No you don't need to go through the trouble.

She walks to the wall, grabs a broom, and beats it on the wall.

MRS. TWELLMAN
HEY OLD MAN. WAKE UP.

A scream comes from the other side of the wall. It's (Mr. Twellman- 60's)

MR. TWELLMAN
DAMN IT YOU HAG. I WAS ALMOST ASLEEP. I COULDA BEEN RID OF YOU FOR GOOD.

She bangs a few more times and puts the broom down.

MRS. TWELLMAN
He'll be out shortly.

Mr. Twellman enters moments later. His rickety old body shuffles across the room.

MR. TWELLMAN
What are you waking me up for?

MRS. TWELLMAN
This young man needs a spirit candle.

Enthusiasm fills the old mans face.

MR. TWELLMAN
Trouble with spirits, I can help you there. Yes, you've come to the right old man.

He grabs Adams hand and shakes it.

MRS. TWELLMAN
I'm Mr. Twellman.

ADAM
I'm Adam, this is my sister Mary.

Mr. Twellman looks down at Mary.

MR. TWELLMAN
Pleasure to meet you.

She smiles.

MR. TWELLMAN
Now that we're all acquainted,
someone can tell me why I was disturbed during my afternoon nap.

MRS. TWELLMAN
The CANDLES.

MR. TWELLMAN
CANDLES. Ah yes CANDLES. Let me see. Wait right here.

He leaves and shortly comes back with three tall white candles and a candle holder for Adam.

MR. TWELLMAN
Light this in the last spot you saw or heard the spirit. Do not light it until the candle is on the ground.

ADAM
What? Why can't I light it and then set it down?

MR. TWELLMAN
It says here that if you light it while it's in your hand, the spirit will smell you through the sent of the candle and it will be ineffective.
(Beat.)
Light it and slowly walk away. Also make CERTAIN you do not breathe in the candle's smoke.
And one last thing. The candle will burn until it is gone. DO NOT blow out the flame until the spirit has gone completely.

CUT TO:

INT. ANTIQUE SHOP- UPSTAIRS- NIGHT

Everyone has gone to sleep, but Adam stays awake. He reaches in his bag and pulls out the candles.

MRS. TWELLMAN (O.C.)
I cannot tell you why these are the rules, but you MUST follow them accordingly or else.

ADAM (O.C.)
Or else what?

MRS. TWELLMAN (O.C.)
Or else things will go terribly wrong.

Adam approaches the outside stairway door and begins undoing all the locks. His breathing picks up.
He unlocks the last bolt and opens the door. Blackness stares him in the face. The rattletrap steps creaks as Adam slowly descends them.
He places the candle on the step and takes a quick look around. Nothing in sight.

Adam takes a deep breath and then holds it.
A FLICK of a lighter and the candle lights up.

A tall SHADOWY figure is standing at the bottom of the staircase. Adam stays perfectly still. He holds his one breath in.
The figure stands and stares, but does not move forward.
Adams face turns red.

Finally the figure vanishes. Adam runs, as quietly as he can, back up the stairs. He gets into the house, shuts the door, and takes a huge breath in.
Adam pants as he locks the door back up. He sits up against the door and catches his breath.

FADE TO:

EXT. GRAIN TOWER- NEXT MORNING

The grain tower is a grey silhouette in the morning mist. Utter silence.

INT. ANTIQUE SHOP- BEDROOM- MORNING

Adam gets out of his bed and runs to the dining room.

INT. ANTIQUE SHOP- DINING ROOM- MORNING

He glances through the outside stairway door. The candle is still burning.
A voice surprises him from behind.

MARY
Is the candle working?

Adam turns around.

ADAM
I'm not sure.

He looks down the empty stairway.

ADAM
I hope so.

MARY
Me too.

Gerald walks in the room. His jaw drops.

GERALD
GET AWAY FROM THAT DOOR.

They move from the door.

MARY
Look daddy, the ghost is gone.

ADAM
(nudges Mary.) Shut up.

GERALD
What are you talking about?

He looks out the window and sees the candle burning.

GERALD
What is this?

ADAM
It's supposed to repel the ghost.

GERALD
You mean to tell me, you put it there? You went down those steps and deliberately acted against me.

ADAM
It wasn't against you, I'm--

GERALD
YOU went against my word. I specifically told you NEVER to open that door. YOU could have gotten us all killed.

MARY
But daddy the ghost is gone, now.

GERALD
How do you know that?

ADAM
She doesn't.

MARY
Uh huh. Can't you feel it?

GERALD
Enough silly talk. Mary go play in your room.

MARY
But I--

GERALD
No buts. Get to your room.

She runs to her room in a tantrum.
Gerald turns his attention back to Adam. His demeanor lightens up.

GERALD
I know you had only good intentions--

ADAM
Dad I--

GERALD
(calm)
Please let me finish.
(beat.)
I know you were trying to help us with that candle but you put our lives at great risk when you opened that door.
(pause.)
BUT, we're all okay, it's in the past.
(beat.)
Now, with that being said, what sounds like a fair punishment to you?

ADAM
I don't know. What did you have in mind?

GERALD
I was thinking you could take over the shop for the rest of the week.

ADAM
What?

GERALD
Inventory and close.

ADAM
WHAT? I don't even know how.

GERALD
You'll learn.

Adam shrugs, but accepts his punishment. Gerald puts his hand on Adams shoulder.

CUT TO:

INT. ANTIQUE SHOP- MID DAY

The mist is clearing up outside.
Gerald is just finishing training Adam.

GERALD
I need to run into town. You gonna be fine on your own?

ADAM
Yea. I think so.

GERALD
Alright, remember everything I told you.

ADAM
Yes, sir.

GERALD
Alright, come on Mary.

She hesitates.

MARY
Daddy, can I stay here with Adam?

He pauses then shifts his eyes up to Adam.

GERALD
Do you mind watching her?

ADAM
No, that's fine.

GERALD
You're sure?

ADAM
Yea.

Gerald straitens himself and puts his hat on.

GERALD
All right you two.

He kneels down and gives Mary a hug and kiss.

MARY
I love you daddy.

GERALD
I love you to sweetheart.

He gets up and pats Adam on the shoulder.

GERALD
I'll be back before too long.

MARY
Bye dad.

GERALD
Bye.

After a few more good-byes, he is out the door, in his truck, and on the road.

ADAM
Now what?

Mary starts singing and flailing her arms around.

ADAM
Stop that, you'll break something.

She stops.

MARY
Sorry.

ADAM
It's okay.

TIME PASSES.

They both look relentlessly bored. Not a single customer comes in.

MARY
Can I go outside?

ADAM
I don't know. That doesn't sound like a good idea.

MARY
Why? I'll stay on the sidewalk.

Adam pauses to think.

MARY
PLEASE.

ADAM
OKAY. As long as you stay where I can see you.

She chirps with joy and runs out the front door.

ADAM
STAY ON THE SIDEWALK.

She gets her tricycle out of the shed and rides it down the sidewalk.
A big antique grandfather clock chimes at 7:00.

EXT. LONESOME STREET- AFTERNOON

Mary plays about outside on her tricycle. Adam watches her through the front window.
She sees something peculiar at the sidewalks' end.

A man in a black suit stands with his arms at his sides. She looks closer and sees it's not a man, but a hare. Its matted ears are tied back with tape.
It holds a lollipop out for Mary to take.

INT. ANTIQUE SHOP- AFTERNOON

Adam glances out the window, but sees only Mary. He gets back to running shop.

EXT. LONESOME STREET- AFTERNOON

Mary pedals closer to the rabbit in the suit. As she approaches him, he vanishes, but the lollipop stays floating in mid air.
She grabs it and takes a lick. More of them appear in the air, creating a path. Mary giggles and follows.
It leads behind one of the lower grain platforms.

EXT. GRAIN PLATFORM- LATE DAY

The candy leads Mary to a ladder leading up to the top of a platform. A strange voice beckons Mary.
She gets off her tricycle and climbs up the ladder almost in a trance.
When she reaches the top a mountainous collection of toys, food, and candy awaits her.

The hare has lost his man form and has grown six times in size. The Antaean rabbit perches on the grain pipes like a vulture.
It's voice is that of a sweet nurturing woman and a disgruntled old man.

HARE
This is all yours my sweet child. Every last bit of it.

She slowly walks closer to the pile of presents.

HARE
Please do not be alarmed. I am your friend.

Mary stares with hypnotized eyes.
The sun starts to set in the distance.

INT. ANTIQUE SHOP- LATE DAY

Adam walks out from the back. He wipes his hands on his jeans and goes back to the register.
With a sudden realization, Adam glances back out the window and sees that his sister is gone.

ADAM
Oh no.

He runs out of the shop.

EXT. LONESOME STREET- LATE DAY

He runs out into the street.

ADAM
MARY? MARY?

He calls and calls for her. He searches around the grain tower and finds her tricycle resting at the bottom of the ladder.

ADAM
MARY?

The sun is almost completely set.
He climbs up the ladder and finds Mary's lifeless body laying at the top.
Adam runs to her and cradles her in his arms.

ADAM
OH GOD. OH GOD NO.

He cries.
As the sun finally goes down, Mary's pale body vanishes into the darkness.

ADAM
MARY? MARY?

He slams his fists into the ground.

ADAM
NO. NO. NO. NO. NO.

EXT. GRAIN TOWER- NIGHT

Gerald's truck pulls in and Adam runs up to it in a panic. He gets out and follows Adam to the platform where he found his sister.

Gerald screams and crumbles to his knees. Adam comforts him.

CUT TO:

INT. BEDROOM- NIGHT

Gerald has finally fallen asleep. Adam stands in the doorway and watches.

INT. KITCHEN- NIGHT

A pair off keys hang from a peg on the wall. Adam quickly snatches them and puts them in his pocket.

INT. ANTIQUE SHOP-NIGHT


Adam swiftly moves down the stairs and across the antique shop floor. He uses his fathers shop keys and opens the front door.
RE-LOCKING it on his way out, he walks off into the darkness.

EXT. DARK STREET- NIGHT

Everything is black. Adam runs as fast as he can to the library. Finally he arrives. The door is locked.
Adam pounds on the glass, but no one answers.
He gives up and makes his way around to the back-door. Again he begins to pound and pound. Finally someone answers.

MR. TWELLMAN
What the hell's going on here?


He straitens his glasses and sees Adams heavyhearted eyes.
MR. TWELLMAN Adam.
(beat.)
What's happened?


Pause.


ADAM
My sister... It took her...


There is a long pause.


INT. LIBRARY- KITCHEN-NIGHT


The Twellman's kitchen is cozy neat. Adam sits at the table as Mr. Twellman makes them both tea.

MR. TWELLMAN
Please try not to wake the misses. She rarely gets sleep as it is.

ADAM
Okay. I'll make sure to be extra quiet.

MR. TWELLMAN
Well, don't be too quiet or I won't be able to hear what you're sayin'.

ADAM
Okay.

MR. TWELLMAN
What?

ADAM
(louder)
I SAID OKAY.

MR. TWELLMAN
SHHHH. I told you to try and not wake the misses.

Pause.

ADAM
I'm sorry to have barged in on you like this Mr. Twellman.

MR. TWELLMAN
Not at all. I do most of my sleepin' during the day anyhow.

ADAM
I need to know something.

MR. TWELLMAN
Yea, and what is that?
Adam hesitates for a moment.

ADAM
I need to know how to kill a ghost.

Pause.

MR. TWELLMAN
There is only one way, but it's too dangerous.

ADAM
Tell me.

Mr. Twellman looks around nervously.

MR. TWELLMAN
I can't, you're just a kid--

ADAM
PLEASE.

MR. TWELLMAN
I CAN'T.

ADAM
Please do it for Mary.

He puts his hand on Mr. Twellman's arm.

ADAM
For my sister.

Mr. Twellman stops and lets out a satisfying exhale.

MR. TWELLMAN
Are you sure you want to do this young man? You will be risking your life.

ADAM
I don't care, I have to kill that thing after what it did to my sister, and my mother.

There is an uneasy pause.

MR. TWELLMAN
Okay then. Follow me.

He leads Adam out of the room and into the library.

INT. LIBRARY- NIGHT

Once again Adam leans over a big dusty book. This time in the candlelight with Mr. Twellman.

MR. TWELLMAN
To completely destroy the spirit. One must find its place of residency, and burn it to the ground. Without a home, the spirit will vanish. THAT IS if it CANNOT find a way into another structure.

ADAM
What do you mean?

MR. TWELLMAN
I mean, if you do this, you better lock all your door and windows.

ADAM
Or else it will take over the antique shop?

They give each other a glance of understanding.

MR. TWELLMAN
Do you have any idea where this ghost is living?

ADAM
I'm almost positive its living in that old, run-down grainary at the end of town.

MR. TWELLMAN
Do what you must do Adam. Take caution and may god be with you.

Adam pauses.

ADAM
Thanks. (pause.)
For everything.

Mr. Twellman stares at his hands resting on the book. He is visually guilt stricken for supplying young Adam with that information.

CUT TO:

INT. SHED- NIGHT

BLACKNESS... The door BURSTS open and Adam walks in. He lights a lighter and finds a gas can.
He take down some old mason-jars from a shelf and starts filling them with gasoline one by one.

INT. BEDROOM- NIGHT

Gerald tosses and turns in his sleep. The faint whispers of Mary dance along the sounds of the wind.

INT. SHED- NIGHT

Each jar is filled and stuffed with fabric, soaked in gas. There are FOUR jars total.
He makes his jacket into a bag and carries them like bombs to the top platform on the grain tower. He screams in rage.

ADAM
SHOW YOURSELF YOU BASTARD.

Nothing happens.

ADAM
COME ON YOU COWARD.

Still nothing happens.

ADAM
YOU KILLED MY SISTER AND MY MOTHER.

In a haze of frustration, Adam lights the first Molotov cocktail and whips it through the window.
--A BIG BALL OF FLAMES SHOOTS OUT OF THE WINDOW AND THE STRUCTURE IGNITES.

INT. BEDROOM- NIGHT

A child's cry wakes Gerald from his sleep. In the darkness, Gerald sees Mary kneeling at the foot of his bed.

GERALD
Mary?

She disappears. His eyes shift about the room. Mary appears in the doorway and holds her arm out as if to point to something.
Gerald gets out of bed and walks to the doorway. Before he can get there, she vanishes yet again.
He looks down the hall and out the window at the end. Mary appears at the window and points out.
As Gerald approaches, he notices an orange glow coming from outside. He sees the burning grain tower.

GERALD
OH MY GOD.

He looks closer and sees Adam standing at the top platform.

GERALD
(screams)
ADAM. OH JESUS.

EXT. GRAIN TOWER- NIGHT

The hot flames lick the night sky as the grain tower begins to collapse. Adam chucks another Molotov and steps back.

ADAM
SHOW YOURSELF GOD DAMN IT.

--THEN, OUT OF THE FLAMES, EMERGES THE GHOST.
It is still a giant rabbit, but it's form is changing in front of Adams eyes. Its neck stretches out towards Adam.
A white and lucid orb materializes in the spirits mouth. It seems to HYPNOTIZE Adam.

GHOST
Why don't you stay here for a while Adam. Please do make yourself at home.

ADAM
(whispers)
No...

INT. ANTIQUE SHOP- UPSTAIRS- NIGHT

Gerald sprints as fast as he can into the kitchen. He reaches for his keys but they're gone.
He dashes down the stairs and into the antique shop.
Reaching atop the doorway, he nabs his spare key and makes his way out the door.

EXT. GRAIN TOWER- NIGHT

The ghost moves in closer to Adam.

GHOST
Stay with me and I will let you see your family.

ADAM
(whispers)
My family...

Then he hears the faint voice of his dad in the distance--

GERALD (O.S.)
ADAM? ADAM?

Adam shakes his head and breaks the spell. He shields his eyes from the spirit and throw one more Molotov.
Gerald climbs up onto the platform and helps his son.

ADAM
DON'T LOOK AT IT DAD.

Gerald throws his coat over his eyes and motions for Adam to get down the ladder.
They scurry away from the collapsing grain tower and make sanctuary at last, inside the antique shop.
They sit inside and watch as the ghost burns along with the rustic old grain tower. A sense of safety veils the scene.

FADE TO:

EXT. GRAIN TOWER- DAY

The fire is out, the tower has been leveled to the ground, and the sun shines beautifully in the sky.
The legend: Days later. Appears on the screen.

INT. ANTIQUE SHOP- DAY

Gerald and Adam organize and clean the antique shop.
They look at each other and smile.


GERALD
You're doin' a great job. Why don't you go ahead and take a break; Get yourself somethin' to eat.

ADAM
Sounds good to me.

He smiles and walks up the steps .

GERALD
And get me somethin' too.

INT. ANTIQUE SHOP- UPSTAIRS- DAY

Adam goes into the kitchen and makes a sandwich. He begins eating it and sets it down on the counter. He walks over to the outside stairway door and opens it up. The candle is almost done burning.
He walks down the steps and blows the candle out.

Back upstairs, he shuts the door, but doesn't lock it back up.
He grabs his sandwich and a beer for his dad and exits.
--CLOSE IN on the outside stairway door.
--CLOSE IN on the door knob.
It slowly turns and the door creaks OPEN.
CUT TO BLACK

THE END





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